Posting record
Open 13+ days
- Competition Company Gmbh.jobs.personio.de's site dates the posting
- Ghostless first sees this listing
- Last checked: still up
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Last checked Nov 2, 2026.
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Not stated: Pay, real vacancy, AI screening.
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Skills mentioned
About the role
Introduction
Germany | Full-time | RemoteÂ
Weâre looking for a DevOps Engineer to build and improve the platform services behind RENNSPORT.
Youâll work closely with our game, backend and Site Reliability engineers, with a focus on software development in Go and Kubernetes.
Proficiency in Go and residency in Germany are non-negotiable for this position.
Responsibilities
- Build and maintain backend services using Go, Postgres and Kubernetes.
- Maintain and improve cloud and hybrid cloud infrastructure.
- Build tooling that improves developer productivity and reduces manual work.
- Manage Kubernetes and containerized environments.
- Manage game server automation and image management
- Troubleshoot infrastructure and deployments across development, staging and production.
- Work with our Site Reliability Engineer on infrastructure, scalability and observability.
- Maintain secure infrastructure configurations and access controls.
- Document infrastructure, pipelines and processes.
Your profile
- Extensive experience in Go, Kubernetes and Linux.
- Experience with on-prem, cloud and hybrid cloud infrastructure.
- Experience with Infrastructure as Code, preferably Terraform.
- Scripting in Python and Bash.
- Knowledge of Linux and networking, including HTTP/S and TCP.
- Experience with Git-based development workflows.
- Strong troubleshooting and problem-solving skills.
- Professional experience in DevOps, Cloud Engineering, Platform Engineering or a similar role.
- Professional working proficiency in English.
NICE TO HAVE
- Experience in the gaming industry or game development infrastructure.
- Experience with dedicated game servers or multiplayer backend infrastructure.
- Experience with PostgreSQL in production environments.
- Experience supporting live-service environments and game launches.
- Familiarity with deployment processes for Steam, Epic Games Store, Xbox or PlayStation.
- Interest in gaming, motorsport or sim racing.
What you can expect from us
- Full-time: 40 hours per week with an initial 6-month probation period.
- Remote-first, flexible work environment (must be located in Germany).
- 30 days of paid vacation per year.
- The opportunity to shape the backend of a next-generation sim racing platform from the ground up.
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