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Tripledot Studios

Product Analyst

  • Seen live on Tripledot Studios' site today
  • Mid level
Pay
Not stated
Location
Melbourne
Open for
12+ days
First seen
Oct 23, 2026

Posting record

No flags

Open 12+ days

The posting's record, oldest first
  1. Tripledot Studios' site dates the posting
  2. Ghostless first sees this listing
  3. Last checked: still up
How we know

It hasn't been reposted, listed twice, or left up unusually long, and the posting doesn't say it's a talent pool.

Ghostless records the day it first sees a posting, so a repost can't reset its age. This one was already up when Ghostless started tracking Tripledot Studios, so its true age is longer.

Last checked Nov 4, 2026.

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What the posting discloses

Not stated: Pay, real vacancy, AI screening.

Why these three

Ontario requires postings from employers with 25 or more staff to state the pay, whether the vacancy exists, and whether AI screens applicants.

Some employers add pay only on their own site. Check the original posting before you rule it out.

Skills mentioned

About the role

Who are we?

Tripledot Studios is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

Role Overview

Tripledot Studios is growing and looking for a Product Analyst to support some of our most ambitious game initiatives yet.

You’ll use real-time data, industry trends, and strong analytical thinking to help drive product decisions. You’ll refine ideas through experimentation and iteration, using data to validate hypotheses and uncover opportunities to improve game performance.

We’re open to candidates at different levels, including high-potential recent graduates with strong analytical and technical foundations, a curiosity for problem-solving, and a genuine interest in mobile games.

In this role, you’ll dive deep into large-scale player data to understand behavior, identify patterns, and influence product direction. You’ll develop a strong grasp of key product KPIs and player journeys, and use data to drive meaningful impact.

Key Responsibilities

  • Identify areas for improvement, form hypotheses, and design A/B tests to improve core business metrics
  • Analyse large and complex datasets to answer strategic and operational questions
  • Deep dive into player behaviour (engagement, monetisation, retention, churn) to uncover insights
  • Conduct pre/post analysis to measure the impact of product changes
  • Work closely with Product Managers and stakeholders to define KPIs and success metrics
  • Build meaningful user segments to drive business value
  • Support LiveOps and economy decisions through data insights
  • Translate data into clear, actionable recommendations that shape product direction

What We’re Looking For

  • Strong interest in mobile games and free-to-play products
  • Strong analytical mindset with the ability to break down complex problems
  • Solid foundation in SQL and/or data analysis (academic or professional experience)
  • Experience with data visualisation tools (e.g., Looker, Tableau, Excel, etc.)
  • Ability to interpret data and communicate insights clearly and concisely
  • Curious, resourceful, and comfortable working with ambiguity
  • Strong academic background in a quantitative field (e.g., Mathematics, Engineering, Computer Science, Economics, or similar) and demonstrated hands-on experience with data (projects, internships, etc.)
  • Experience working with product or user data (internships, projects, or previous roles)
  • Familiarity with A/B testing or experimentation
  • Understanding of free-to-play monetisation, LiveOps, or game economy systems

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