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Thatgamecompany

Game Engine Engineer

  • Seen live on Thatgamecompany's site today
  • Senior
Pay
Not stated
Location
China - Shanghai
Open for
11+ days
First seen
Oct 24, 2026

Posting record

No flags

Open 11+ days

The posting's record, oldest first
  1. Thatgamecompany's site dates the posting
  2. Ghostless first sees this listing
  3. Last checked: still up
How we know

It hasn't been reposted, listed twice, or left up unusually long, and the posting doesn't say it's a talent pool.

Ghostless records the day it first sees a posting, so a repost can't reset its age. This one was already up when Ghostless started tracking Thatgamecompany, so its true age is longer.

Last checked Nov 4, 2026.

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What the posting discloses

Not stated: Pay, real vacancy, AI screening.

Why these three

Ontario requires postings from employers with 25 or more staff to state the pay, whether the vacancy exists, and whether AI screens applicants.

Some employers add pay only on their own site. Check the original posting before you rule it out.

Skills mentioned

About the role

Responsibilities

  • Analyze and resolve complex game performance bottlenecks, optimizing CPU/GPU, memory, energy, and I/O usage across a wide spectrum of Android devices
  • Evaluate team workflows to identify inefficiencies, developing solutions that streamline engineering processes and proactively reduce technical debt
  • Design and implement robust Android performance testing metrics and automated pipelines to elevate the gameplay development experience
  • Diagnose and fix rendering anomalies and runtime issues, including frame-rate drops, graphical artifacts, and memory leaks
  • Collaborate closely with various disciplines, including artists, designers, and other engineers, to gather requirements, deliver and iterate on features

Required Skills

  • 5+ years of professional software development experience using C++
  • Strong foundation in computer science, applied mathematics, and analytical modeling
  • Deep understanding of the Android ecosystem and mobile game development
  • Experience with multithreading, performance analysis, and code optimization
  • Proficiency in at least one Graphics API (Vulkan, OpenGL, or Metal)
  • Fluent in written English for professional communications

Preferred Skills

  • Cross-platform development experience (iOS/Windows/PlayStation/Nintendo Switch)
  • Familiarity with Lua, or similar scripting languages
  • Ability to discuss or share examples of advanced C++ work (e.g., custom engines, renderers, or similar projects)

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