Posting record
Open 10+ days
- Lighthousegames' site dates the posting
- Ghostless first sees this listing
- Last checked: still up
How we know
It hasn't been reposted, listed twice, or left up unusually long, and the posting doesn't say it's a talent pool.
Ghostless records the day it first sees a posting, so a repost can't reset its age. This one was already up when Ghostless started tracking Lighthousegames, so its true age is longer.
Last checked Nov 1, 2026.
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Not stated: Pay, real vacancy, AI screening.
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Skills mentioned
About the role
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.
As a Senior Tools Engineer within our Vehicle Team, you will be responsible for developing and maintaining robust, best-in-class tools that enable our artists and developers to create exceptional vehicle content. Working closely with the team, you will identify and resolve technical challenges throughout the vehicle pipeline, improving workflows and ensuring our tools remain reliable, efficient and accessible. As a senior team member, you will also share your knowledge and promote high-quality engineering practices across the team.
Key Duties Include
- Develop, maintain and improve robust tools that support the creation and implementation of high-quality vehicle content
- Work closely with Vehicle Artists, Technical Artists and Engineers to identify and resolve technical problems throughout the vehicle pipeline
- Proactively identify opportunities to improve workflows, productivity and the reliability of our vehicle tools and processes
- Actively contribute to and encourage our collaborative and creative team spirit
Requirements
- Experience working as a Tools Engineer on one or more AAA titles
- Knowledge of common DCC tools, such as 3ds Max, Maya, Substance Suite and Houdini
- Passion for tools development and improving the working environment of artists and developers
- Solid understanding of code architecture, maintainability and software development best practices
- Ability to diagnose and resolve complex technical problems across content creation pipelines
- Excellent written and verbal communication skills, with the ability to collaborate across disciplines
- Passion for gaming, game development and the creation of high-quality vehicle content
Desirable
- Experience working with Unreal Engine 4 or 5 on a AAA title
- Experience developing tools or pipelines for vehicle or other complex hard-surface content
- Experience mentoring other Engineers and promoting strong engineering practices
- Experience planning and delivering large bodies of work throughout the full project lifecycle
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support
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